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CS 1.6 Halo Style Respawning

Halo Style Respawning 

This basically adds Halo styled respawning to CS.

When you die, you will respawn after a certain time. Each death will add to your time.

CVARS
Code: sv_HSR //Turns HSR on(1|2) and off(0)
//1 - kills subtract time, deaths add time
//2 - suicides and team kills add time
 sv_HSRspawns //Use CSDM spawns(1) or normal team spawns(0)
//- Note: If there is no CSDM spawn configuration
//   for the current map, normal team spawns
//   will be used. Also, players will be given
//   pistols every spawn.
 sv_HSRtime //How many seconds are added
 sv_HSRmaxtime //Max seconds for players 

 Credits:

CSDM

- for the CSDM spawn points - duh!

- for the csdm_spawn_preset.sma - thanks open source ^_^

Tested on CS 1.6


-Wasn't sure if this had been created yet, but I decided to post it because I tryed searching, but nothing came up.


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